Call of Duty: Ghosts will allow players to create a soldier, offering 20,000 options to customise a soldier's appearance. There are also more perks than before, which can be attached to your solider. A total of 35 perks have been separated into seven categories:
Players can mix and match between categories, but each soldier can only take advantage of eight perks, with each costing between one and five points. Choosing not to have a secondary weapon will give you three more points to spend on perks.
Activision has also outlined the strike packages, which include the usual three categories: Assault, Support and Specialist.
Assault: Based on consecutive enemy kills and resets on death. New streak rewards are as follows:
Sat Com - Use satellite communications to spy on enemy movement.
Guard Dog - Your combat dog will warn you of enemies approaching, and attack when needed.
Maniac - Seek help from a knife wielding juggernaut, where a high-speed melee attack is in place of guns.
Support: Enemy kills do not reset when the player dies. New streak rewards are as follows:
Night Owl: Advanced drone that detects enemies, and offers protection from explosions.
MAAWS: Laser guides will guide missiles from the free-fire rocket launcher.
Helo Scout: Hop on a helicopter and provide aerial sniper support
Specialist: More consecutive kills will earn you more perks.
Call of Duty: Ghosts will feature seven new game modes:
Search and Rescue: Similar to Search and Destroy, however this time teammates can revive each other.
Cranked: Kills provide new abilities, but starts a countdown clock. Kill again before the timer runs out, or risk exploding.
Blitz: Breach the enemy goal line, while defending your own. A similar mode to Capture the Flag.